Venice Biennale 2021
Venice Biennale 2021
Many Houses, Many Worlds is a collaborative project between the Office of (Un)Certainty Research, and the Global Architectural History Teaching Collaborative.
Many Houses/Many Worlds looks at one recently constructed house in Seattle, Washington and analyzes it according to four vectors, each of which is interpreted as a type of consciousness that is silenced once the owners get the keys to the front door: 1) Atomic consciousness, 2) Production Consciousness, 3) Labor Consciousness, and 4) Source Consciousness. The study showed not just the astonishing globality that is at play in making even a small house, but also the high degree of uncertainty in how even to describe the backstory of the building, even though that backstory is foundational to the project of modernity.
The project included exhibition design and overseas production management, and a video short.
Many Worlds, Many Houses overview video. Art direction, graphic design and edit: Paul Montie. Videography, edit: Christopher Harting.